banner



All EA Titles Are Developed For High-End PCs First; Console Cycles Are A Thing Of The Past, EA CFO Says

A few hours ago, EA Chief Financial Officer Blake Jorgensen had the chance to touch a diverseness of subjects during the UBS Global Engineering science Conference in San Francisco. Particularly interesting are some argument regarding how EA is currently developing its titles, and how this method will somewhen get even better for the publisher with the traditional console cycle having get a affair of the past, according to the CFO.

During the recent briefing, Blake Jorgensen talked about how EA is developing all of its titles for high-end PCs, later scaling them down for the lower panel specs. This is a rather interesting approach, as almost publishers develop for consoles commencement, leading to some wonky PC ports that crave plenty of fixing afterwards launch. Jorgensen noted that it'south definitely good for the publisher, because consoles are becoming more and more like PCs, with mid-generation upgrades now being a reality.

The mid-generation console upgrades are also incredibly beneficial for publishers, according to the EA CFO, as it allows publishers to not worry nigh games for older hardware non selling well when a new console is out. The situation is besides beneficial for consumers, as they can get more powerful hardware without having to wait for 5 and more years. Ultimately, the mid-generation console upgrades too spelled the terminate of the old cycle, according to Blake Jorgensen, opening up some brand new scenarios which are going to benefit all, as explained higher up.

All EA titles released in the past few weeks have all taken reward of the additional power offered by the PlayStation 4 Pro, like Battlefield 1 and Titanfall 2, so it's pretty clear how EA is 100% backside the thought of mid-generation upgrades. How everything will evolve in the futurity no one can say, merely information technology's sure that there are heady times alee for all console players.

Source: https://wccftech.com/ea-titles-developed-highend-pcs-console-cycles-ea-cfo/

Posted by: krebswiterver.blogspot.com

0 Response to "All EA Titles Are Developed For High-End PCs First; Console Cycles Are A Thing Of The Past, EA CFO Says"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel